Ideological Warfare is a multiplayer turn-based strategy game where players attempt to conquer virtual reality by converting all other Ideologies to their own world view.
I’ve always been deeply fascinated with turn-based games; from board, card, tabletop, to computer games. In 2004, I decided to focus that obsession into practise.
Turn-based gaming has been a large part of my life. When it comes to computer games it was defined by two series’: Fallout and Metal Knights. Fallout for its deeply engaging single player experience and Metal Knights for ruining my sleeping patterns forever. I would wake up at ridiculous hours to play this game for it was multi-player and I was playing against people from around the world. It would wreak havoc with my studies and 28.8k modem, but it was worth it. I recently checked to see if it was still around. Perhaps in archive.org… but I didn’t have to! Surprisingly it’s still going to this day. Oh the nostalgia…
So where was I? Ah yes.
Screenshot Slideshow
Ideological Warfare was a foray into designing and implementing a turn-based multiplayer strategy game. The objective of the game is to convert all locations to one’s ideology by spreading enough propaganda. A location is converted once one’s volume of propaganda is of the majority. Once a location is converted, its sphere of influence can then be used to reach other locations. At the beginning of every turn, propaganda is replenished to the value of all converted locations. The game ends once all locations are converted to a single ideology.
It was a thoroughly enjoyable experience (and at times frustrating as I was learning Flash properly for the first time), and I’m still fairly pleased with it, though disappointed that I never kept with it. I would’ve liked to have play tested it more to see if it’s actually any fun but unfortunately I never really had the chance to (2004 was an intense year).
In any case here it is now, resurrected for if90! I had to fix it up a little (my code… not so good back then) but I believe it’s now in working order. Feel free to register and give it a go, but as a multiplayer turn-based game there isn’t much you can do if no one else is playing, though you can see how the interface works. I’ve set up two accounts (username,password): y,a and a,a that anyone can use to login.
Oh and if anyone wants a real game, please let me know. It’s been a long time so we’re all beginners!
Flash Executable: Windows, Mac
Documentation: Game Rules
Development Summary
Roles: All (Yang Wong)
Technology: Flash 7, PHP 4, MySQL
Year: 2004
