WORKS
Some things we've made or been involved with.
Not a complete list but hopefully in time.
VIEW ARTICLES BY CREATOR:
Yang Wong (articles tagged "yang project")
Shu-Min Heng (articles tagged "shu project")
VIEW FOLIOS:
Yang Wong
VIEW RESUMES ON LINKEDIN:
Yang Wong
|
|
|
|
SCOOT
27/04/2009
SCOOT is an augmented reality location-based game that employs mobile devices, interactive multimedia installations, virtual worlds, the web and public displays to guide players through unique public places.
Players follow and respond to a series of clues via SMS while encountering SCOOT characters, challenges and activities, in an attempt to uncover interesting and useful facts about a site.
SCOOT is a project of Newish Media, created and led by Deb Polson and developed by a small core team of artists and developers.
|
|
|
|
CREATIVE ENVIRONMENTS YOUTH NETWORK
21/04/2009
The Creative Environments Youth Network (CEYN) allows users to customise their own virtual space; each connected to other such spaces, forming a community of user built locations within a virtual world.
CEYN is an online interaction system developed in response to a brief by the Youth Internet Radio Network (YIRN) project group.
|
|
|
|
FREE AGENTS
20/04/2009
Free Agents is a cooperative team based augmented reality location based game that is played both online and in the real world.
It is also a game design and development tool enabled by its integration with the Yet Another Workflow Language (YAWL) environment.
|
|
|
|
MILK
16/04/2009
MiLK – The Mobile Learning Kit connects students and teachers through simple and effective web and mobile technologies.
MiLK pushes the boundaries of teaching and learning beyond the classroom and into the other environments students inhabit both now and in the future.
|
|
|
|
CIPHERCITIES
16/04/2009
A creative authoring tool and social network where anyone can build, play and share mobile games.
CipherCities was publicly launched in December 2008.
|
|
|
|
THE DISC
26/11/2008
The Disc is a narrative-driven mystery puzzle augmented reality game (ARG) that encourages the player to engage in unusual challenges in an attempt to solve the mystery, “What is The Disc?”
The game involves technologies such as Flash, Director and JavaScript, while also incorporating ’simpler’ media such as tactile objects and the Windows Operating System itself.
It is an offline experience. Its entire game world – within a disc, within its case…
|
|
|
|
IDEOLOGICAL WARFARE
1/11/2008
Ideological Warfare is a multiplayer turn-based strategy game where players attempt to conquer virtual reality by converting all other Ideologies to their own world view.
I’ve always been deeply fascinated with turn-based games; from board, card, tabletop, to computer games. In 2004, I decided to focus that obsession into practise.
|
|
|
|
VICE
24/09/2008
A burglary from a first-person perspective.
A dmgy productions film. Created by a few of us for a university subject many aeons ago. Unearthed for your enjoyment…
A higher quality streaming version can be found here.
YouTube version here.
|
|
|
|
MARS CHALLENGE
23/04/2008
Back in 2005 we were approached to create educational games for English book publishers Daily-Update. Unfortunately we only created one game, Mars Challenge, before other commitments took over.
Daily-Update were great to work with and it is with regret that we never re-engaged the relationship. Mars Challenge was one of our earliest contract jobs and probably one of the smoothest to date. The game had one gnarly storyline too.
|
|
|
|
COLOUR THEORY
14/04/2008
Awhile back I use to design and develop games because I loved it. One day I’ll return to it proper but until then I guess posting past projects is a small step in the right direction. In any case…
Colour Theory is a toy-like Flash game originally created for the I-GIVE competition that allows players to manipulate colour and movement by initiating a variety of positional effects.
|
|
|